Just noticed that while reviewing my frame object code.
I think you mean "leaf" (Blatt) and not "leave" (verlassen)
Flo
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From 9f9847adf07299ddf9bf6e1b852f1f05072cdcec Mon Sep 17 00:00:00 2001
From: Florian Bruhin <git _at_ the _minus_ compiler _dot_ org>
Date: Sun, 13 Oct 2013 21:32:49 +0200
Subject: [PATCH] Fix comment spelling: leave -> leaf
---
src/layout.c | 6 +++---
src/layout.h | 2 +-
2 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/layout.c b/src/layout.c
index 85e8049..7c9212a 100644
--- a/src/layout.c
+++ b/src/layout.c
@@ -1100,7 +1100,7 @@ int cycle_all_command(int argc, char** argv) {
* / \ / \
* . . . .
*/
- // and then to the left (i.e. find first leave
+ // and then to the left (i.e. find first leaf)
while (frame->type == TYPE_FRAMES) {
// then go deeper, with the other direction
frame->content.layout.selection = other_direction;
@@ -1490,7 +1490,7 @@ HSClient* frame_focused_client(HSFrame* frame) {
if (!frame) {
return NULL;
}
- // follow the selection to a leave
+ // follow the selection to a leaf
while (frame->type == TYPE_FRAMES) {
frame = (frame->content.layout.selection == 0) ?
frame->content.layout.a :
@@ -1593,7 +1593,7 @@ bool focus_client(struct HSClient* client, bool
switch_tag, bool switch_monitor)
}
int frame_focus_recursive(HSFrame* frame) {
- // follow the selection to a leave
+ // follow the selection to a leaf
while (frame->type == TYPE_FRAMES) {
frame = (frame->content.layout.selection == 0) ?
frame->content.layout.a :
diff --git a/src/layout.h b/src/layout.h
index b82b6da..0dccb56 100644
--- a/src/layout.h
+++ b/src/layout.h
@@ -142,7 +142,7 @@ HSFrame* frame_neighbour(HSFrame* frame, char direction);
int frame_inner_neighbour_index(HSFrame* frame, char direction);
int frame_focus_command(int argc, char** argv, GString* output);
-// follow selection to leave and focus this frame
+// follow selection to leaf and focus this frame
int frame_focus_recursive(HSFrame* frame);
void frame_do_recursive(HSFrame* frame, void (*action)(HSFrame*), int order);
void frame_do_recursive_data(HSFrame* frame, void (*action)(HSFrame*,void*),
--
1.8.4
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